|
from the Brave New Reality blog... |
|
“2001: A Space Odyssey" and “Star Trek” captured the public’s imagination in the 60's and changed the way we see our future.
Technology has progressed since then... to the point where a full-fledged space station is now orbiting the earth and the Moon and Mars are being considered for the next resource venues and further exploration.
Back in Hollywood, 70’s and 80’s blockbuster movie productions like “Star Wars” and “Alien” continued on with sequels opening to popular and critical acclaim in the 90’s and beyond 2000. And now, today's picture shows can render on the screen with perfect quality just about anything that we can think of... past, present or future.
The interesting thing is that current productions are struggling to be more original and imaginative than current reality.
Although a real starship could potentially be less than a century or so away, it probably will not be part of our future. Most of the “high tech” gadgets, utilities and weapons portrayed in today’s movies, shows and games haven’t really changed much… even when comparing them to technology in the original Star Trek tv series 40 years ago! Today’s action movies and first-person shooter games could, in fact, become “old hat” very soon when compared to the developments and directions that technology is taking, even today.
Welcome to a brave new reality.
This is an attempt to witness and record an astonishing period in our history, hopefully without getting too lost or distracted, and bring you along for the ride.
|
|
"Technology that Outthinks us" is a nice synopsis of the Singularitarian point of view by Vernor Vinge, one of our great futuristic thinkers. Some are waiting for the magic window...
FUTURE FUN FOR FUTURE CLASSROOMS
The onset of virtual reality in our lives has enabled us to immerse ourselves into increasingly realistic artificial worlds and allowed us to interact in a more personal way across vast distances. The implications of this can be observed ...
I laughed to myself when, after playing a few hours of Forza Motorsport 2 on the Xbox, I emerged from my “cave”, went outside, got in my real car…
THE ARTIFICIALITY OF CONSCIOUSNESS
Jeff Hawkins and Thomas Campbell become very interesting guys when we turn our attention in the general direction of our skull’s interior… and begin to ponder what is really happening there... |

|
- HI TECH LATEST VIEWS... |
|
- TECHNOLOGY AWARENESS |
|
BRAVENEWREALITY |
|
AI analog artificial classroom computer control digital emotional evolve experience Facebook future futuristic global high tech human intelligence interaction knowledge Kurzweil learning machine mechanistic mind online paradigm perceptive perceptual physical processor real reality render robotics SecondLife sensory simulation Singularity student teacher technology thought Vinge virtual VR |
|
opening log 04.07.08 |